OK I've added front & back views to the paint shop!
Enjoy: http://demo.cre8tiv.com/206cc
** Custom 206CC paint shop site **
OK I've added loads of new textures, sorted the sizes of some of the existing ones and fixed some spelling mistakes (finally, eh Lyndon?!)
Have fun:
http://demo.cre8tiv.com/206cc/
Have fun:
http://demo.cre8tiv.com/206cc/
Hi Matt
That purple looks great on the colours list but seems to go lighter when I drag it onto the car.
I also wondered if you could add a way to change the rear lights to lexus lights?
I dont want much do I?
That purple looks great on the colours list but seems to go lighter when I drag it onto the car.
I also wondered if you could add a way to change the rear lights to lexus lights?
I dont want much do I?
Liz
[url=http://www.peugeot206cc.co.uk/newowners?id=468]Ex-Owner 468[/url]
Now driving Mercedes SLK280
[url=http://www.peugeot206cc.co.uk/newowners?id=468]Ex-Owner 468[/url]
Now driving Mercedes SLK280
A few pointers...
1. The technology is for rendering textures onto existing areas using the relative lightness/darkness to provide shading. Adding Lexus lights/wheels etc isn't really what the technology can do or was designed for, although it is possible to do this to a point and we have successfully done similar things.
2. Flat colours often appear lighter/darker because the area it's being rendered on is lighter than a fixed threshold. I can change the threshold though so could probably tweak this to get it right.
3. The old Photoshop vs 3Di arguments...
a) Photoshop can't work in a 3D plane - it only displays textures in 2D. If you drop a texture onto the back of the car and scroll the texture you will see that it follows the 3D contours of the car. Photoshop doesn't do this.
b) You can't use Photoshop online!
c) You can use the 3Di viewer for free. Photoshop costs many £££s.
d) You don't need any knowledge/training/experience/skill to use the 3Di control.
However, if all you want to do is stick big alloys, exhausts and multiple colours of paint on your car then Photoshop is the one for you!
1. The technology is for rendering textures onto existing areas using the relative lightness/darkness to provide shading. Adding Lexus lights/wheels etc isn't really what the technology can do or was designed for, although it is possible to do this to a point and we have successfully done similar things.
2. Flat colours often appear lighter/darker because the area it's being rendered on is lighter than a fixed threshold. I can change the threshold though so could probably tweak this to get it right.
3. The old Photoshop vs 3Di arguments...
a) Photoshop can't work in a 3D plane - it only displays textures in 2D. If you drop a texture onto the back of the car and scroll the texture you will see that it follows the 3D contours of the car. Photoshop doesn't do this.
b) You can't use Photoshop online!
c) You can use the 3Di viewer for free. Photoshop costs many £££s.
d) You don't need any knowledge/training/experience/skill to use the 3Di control.
However, if all you want to do is stick big alloys, exhausts and multiple colours of paint on your car then Photoshop is the one for you!